opengl gluPerspective函数怎么用?gluPerspective(45.0,fAspect,1.0,500.0);glPushMatrix();\x05glTranslatef(0.0f,0.0f,-250.0f);\x05glColor3f(1.0f,0.0f,0.0f);\x05glutSolidSphere(12.0f,15,15); \x05glPopMatrix();gluPerspective可以看到的范围是z
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![opengl gluPerspective函数怎么用?gluPerspective(45.0,fAspect,1.0,500.0);glPushMatrix();\x05glTranslatef(0.0f,0.0f,-250.0f);\x05glColor3f(1.0f,0.0f,0.0f);\x05glutSolidSphere(12.0f,15,15); \x05glPopMatrix();gluPerspective可以看到的范围是z](/uploads/image/z/12655933-61-3.jpg?t=opengl+gluPerspective%E5%87%BD%E6%95%B0%E6%80%8E%E4%B9%88%E7%94%A8%3FgluPerspective%2845.0%2CfAspect%2C1.0%2C500.0%29%3BglPushMatrix%28%29%3B%5Cx05glTranslatef%280.0f%2C0.0f%2C-250.0f%29%3B%5Cx05glColor3f%281.0f%2C0.0f%2C0.0f%29%3B%5Cx05glutSolidSphere%2812.0f%2C15%2C15%29%3B+%5Cx05glPopMatrix%28%29%3BgluPerspective%E5%8F%AF%E4%BB%A5%E7%9C%8B%E5%88%B0%E7%9A%84%E8%8C%83%E5%9B%B4%E6%98%AFz)
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