OpenGL中Ortho函数的问题Ortho参数为left,right,bottom,top,near,far根据三维坐标方向x轴向右y轴向上z轴垂直平面朝外,根据参数来说near>far比如Ortho(-100,100,-100,100,100,-100)但是实际的效果确是Ortho(-100,100,-10
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